Blender is a computer application that can be used in many different ways. From making 3-dimensional objects and changing their appearances to creating animations, Blender is extremely useful and its possibilities are limitless. Being in an engineering class, I have found ways to incorporate Blender into the design process of creating better visualizations of objects I am creating. It also allows me to see how my designs would work. Blender and the design applications I use go hand-in-hand and have proven to work great together when using the same processes.
Compared to what Blender is capable of, I know very little. I expected that I would run into such a situation, but the vast amount of potential in Blender is mesmerizing yet intimidating. At the same time, I know more than I realize. When caught in a conversation about modeling and Blender, I can hold a conversation because of my experience with texturing and shading. Simplifying Blender explanations are both easier and more difficult than I had previously thought. Typically, I have no problem explaining topics in layman’s terms. However, when someone has further questions, I tend to struggle to find a simple yet correct answer.
I have been fascinated by modeling software and object creation since 7th grade. Being able to see what I can do with CAD software helped me quickly navigate new work environments like Blender.
I feel like I could have gone further with my research on this topic to have a better understanding of the work environment. Blender has nearly limitless capabilities that keep astonishing users (even veterans) of this software. I believe I could have put in more time into learning how to create specific worlds and objects.
Before I tried out Blender, I was intimidated by its potential and its work environment. After trying it out, however, I have achieved more than I thought I would have in the time period from when I started up to the creation of this showcase.